Hijack Waves is a real time strategy game where you take command of a small defense force being overrun by a much superior fleet. Using intelligence units such as spotter planes and radio-jamming boats, you have to break communications between their forces and delay their strike long enough for the support fleet to arrive.

FEATURES:

  • Classic RTS control with heavy emphasis on hotkeys
  • 3 very different types of units to command
  • 4 levels (holy cow)
  • Strategy focus on disrupting enemy organization, not reducing them to ashes
  • Casualty counter for increased guilt
  • Nuclear launch detected

In this conflict, position and knowledge is stronger than the largest cannon!


HOW TO PLAY: 

  • The enemy communicates by sending signal pulses via relays
  • Each time a pulse reaches a sub, their threat level rises
  • The pulses lose strength over long distances
  • When a sub reaches max threat level, nuclear strike
  • Use jammers to intercept the pulses, rendering the subs stranded
  • Use spotter planes to detect underwater pulses and subs plus their current threat level
  • Use bombers to reduce subs threat level and disperse them
  • Hold them off until the fleet arrives (cinematic ending was out of scope)
  • The THREAT LEVEL meter will always tell you the highest threat level currently in the water

Made entirely by Juan Rodriguez (Great Oak Games - greatoak.gg) for the Ludum Dare 59, theme: Signal

Featuring music by Tito Viera

Published 10 days ago
StatusReleased
PlatformsHTML5
AuthorJuan Rodriguez
GenreStrategy
Made withUnity
TagsReal time strategy, rts
AI DisclosureAI Assisted, Graphics

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