A downloadable game for Windows

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Punk city 2086 is just an experiment. A technical demo for me to test out different procedural city generation methods and basic navigation AI. The city is generated in real time by placing a small random amount of hub towers, then connecting them via a road network, then expanding the road network by drawing perpendicular segments and finally placing buildings on the sides of the road segments.

Once the first building is placed, a traffic system comes into play, hovercars are spawned inside the garages where they fly out and proceed to navigate to a random garage, once they reach the entrance of the target garage, if this is not busy, they'll proceed to dock and leave the scene.

H - shows hide the UI
Space - switch camera between overview and chase
Tab - switch the POV to a different hovercar
P - spawns a player controlled hovercar

W - Accelerate player hovercar
Mouse - Steer player hovercar

Vehicles were made using AssetForge
Buildings were made using Sketchup
Fantastic music downloaded from Bensound

Developed by
Juan Rodriguez

If you are interested in getting the sourcecode contact me at juan.rod707@gmail.com

Thanks for playing!


Download NowName your own price

Click download now to get access to the following files:

PunkCity2086.rar 19 MB

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